Flexible story generation with norms and preferences in computer role playing games (bibtex)
by Edward Booth, John Thangarajah, Fabio Zambetta
Reference:
Flexible story generation with norms and preferences in computer role playing games - Edward Booth, John Thangarajah, Fabio Zambetta, In 2015 IEEE Conference on Computational Intelligence and Games, CIG 2015, Tainan, Taiwan, August 31 - September 2, 2015, 68--74, 2015. ( PDF )
Bibtex Entry:
@inproceedings{DBLP:conf/cig/BoothTZ15,
  author    = {Edward Booth and
               John Thangarajah and
               Fabio Zambetta},
  title     = {Flexible story generation with norms and preferences in computer role
               playing games},
  booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
               2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages     = {68--74},
  year      = {2015},
  doi       = {10.1109/CIG.2015.7317953},
    comment = {<a href="https://drive.google.com/open?id=0B5osGljhBbIMb1VBZE5JS0RhRzA" target="_blank"> PDF </a>}

  
}
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